Skeleton champions deal X damage per attack. Passive: Raise a skeleton champion every 8 seconds to a maximum of 4. Strengthens the Bone Spear for 12 seconds, instead swinging a large scythe that deals X damage to all nearby enemies and knocks them awayĪctive: Command your skeleton champions to dash to a location and gain 80% attack speed for 4,5 seconds. Reduces damage taken by 50% for each additional enemy stabbed. Target hit multiple times also takes 75% stack damage reduction.įires a bone-piercing spear forward to deal X damage and stab up to 2 additional enemies. Throws a soul orb that explodes when it hits an enemy, dealing X damage to the target and 25% damage to all other nearby enemies.Įnhances Soulfire for 12 seconds, instead unleashing larger skeleton spirits to search for enemies and deal X damage. When playing as a PvP Necromancer, players will often find themselves in a support role rather than a hybrid DPS role like other classes. In PvP, Necromancer's kits are also heavily nerfed, often relying on Bone Spell instead of the usual summoning gameplay. As a character class with limited movement skills and low health, Necromancers are easy to take down if stuck on cooldown.
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